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Perpetrum

Puzzle/platform game is planned to consist of 8 different levels, various gameplay mechanics and deep storytelling.

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Worked as lead designer, Unreal Engine developer, level designer, gameplay and narrative designer in this project, which we planed as our graduation project.

The first completed game we developed in the Unreal Engine. Worked as narrative designer, gameplay designer, menu and UI designer.

I, The Deliria

I, The Deliria" is a psychological horror game set in the Victorian era. Henry, the player explores the memories of his wife, with whom he is madly in love, from a distorted perspective.

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Escape From Vandals

 Top-down 2D shooter game. There are 4 different enemy types, score/gold mechanics, gun/close combat dynamics and a shop where the player can buy upgrades.

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Anagnorisis

Anagnorisis refers to the journey of a pure being to discover the planet and its transitions in a new formation. The main character faces choices through the story and the puzzles he solves. Worked as narrative and gameplay designer.

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